The SSX Community Event 2012 wrapped up a little over a month ago. A group of Merqury City flew up to Vancouver to playtest SSX (2012) and make suggestions to the team for changes, along with some face time with many of the SSX 2012 team members including SSX Creative Director Todd Batty. I have written up a comprehensive review of the weekend which focuses on the experience of visiting to Vancouver and my general impressions of the game. Spend some time and get a first hand account of the weekend, with some insights into the new game that you might be surprised about!
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