Re: Scoring Mechanics
Posted: Fri Feb 24, 2012 10:18 pm
I'm making some progress with grabs, but it's kinda hard to test since the points are based on how long you hold the grab but the trick callout doesn't indicate how long the grab lasted. I'll figure it out in due time, though.
Anyway, where to start...
It looks like grabs at each 'tier' (normal / tricky / super tricky) are split into 3 levels, based on difficulty. (Actually I've only collected data for 'tier 1' tricks so far, but I'm assuming it'll also be true for ubers.)
(I play Standard-buttons, but I'll use directions on the stick to avoid confusion between consoles. Apologies to those using Classic, but I haven't mapped the grabs on those controls yet.)
basic tricks: D / R / U / L on the stick
better tricks: RU / RD / LU / LD / UR / UL on the stick
best tricks: RL / LR on the stick
The 2-input tricks are better than the 1-input tricks. And the far-2-input tricks are better than the near-2-input tricks.
Ok, so now for points. Well, I was completely wrong about HUGE! and MASSIVE! -- they're not bonus points. At least, not in the way I was thinking. They just indicate when you're bumped up to a higher points-per-frame for the grab.
I did a ton of Melons & Indys and recorded all of the different scores I saw. I then sorted the scores and tried to fill in the gaps in my score list.
Note there are 30 possible scores with a HUGE! callout. Also note that the game runs at 30fps. Also note that the MASSIVE! callout happens 1 second after the HUGE callout. I believe the "INCREMENT" (in the 'lotsa numbers' hidden section above) is the number of points awarded during the last frame of the grab.
A Melon earns 33.3 points per frame at first, then bumps up to 41.6 per frame ("HUGE!"), then up to 50 per frame ("MASSIVE!"). Points-per-frame may increase even more, but there's no callout after "MASSIVE". Further study is needed.
(Random side note -- there are 13 frames before "HUGE!", but this seems like a weird number to me. I'm thinking "HUGE!" actually happens after 15 frames, which would be exactly 1/2 second. The first 2 frames of the grab just don't earn any points, which also would explain why it's possible to do a 180 Indy and earn exactly the same number of points as a regular 180.)
I haven't worked out the details for the other grabs yet. Back to the game to see if I can make a bit more progress tonight -- I really want to finish as much of this as possible before Tuesday...
Anyway, where to start...
It looks like grabs at each 'tier' (normal / tricky / super tricky) are split into 3 levels, based on difficulty. (Actually I've only collected data for 'tier 1' tricks so far, but I'm assuming it'll also be true for ubers.)
(I play Standard-buttons, but I'll use directions on the stick to avoid confusion between consoles. Apologies to those using Classic, but I haven't mapped the grabs on those controls yet.)
basic tricks: D / R / U / L on the stick
better tricks: RU / RD / LU / LD / UR / UL on the stick
best tricks: RL / LR on the stick
The 2-input tricks are better than the 1-input tricks. And the far-2-input tricks are better than the near-2-input tricks.
- List of Grabs | Click to reveal hidden content
Ok, so now for points. Well, I was completely wrong about HUGE! and MASSIVE! -- they're not bonus points. At least, not in the way I was thinking. They just indicate when you're bumped up to a higher points-per-frame for the grab.
I did a ton of Melons & Indys and recorded all of the different scores I saw. I then sorted the scores and tried to fill in the gaps in my score list.
- lotsa numbers | Click to reveal hidden content
Note there are 30 possible scores with a HUGE! callout. Also note that the game runs at 30fps. Also note that the MASSIVE! callout happens 1 second after the HUGE callout. I believe the "INCREMENT" (in the 'lotsa numbers' hidden section above) is the number of points awarded during the last frame of the grab.
A Melon earns 33.3 points per frame at first, then bumps up to 41.6 per frame ("HUGE!"), then up to 50 per frame ("MASSIVE!"). Points-per-frame may increase even more, but there's no callout after "MASSIVE". Further study is needed.
(Random side note -- there are 13 frames before "HUGE!", but this seems like a weird number to me. I'm thinking "HUGE!" actually happens after 15 frames, which would be exactly 1/2 second. The first 2 frames of the grab just don't earn any points, which also would explain why it's possible to do a 180 Indy and earn exactly the same number of points as a regular 180.)
I haven't worked out the details for the other grabs yet. Back to the game to see if I can make a bit more progress tonight -- I really want to finish as much of this as possible before Tuesday...