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Todd Batty On SSX Ubercast http://www.merqurycity.com/ssx_forum/viewtopic.php?f=12&t=9314 |
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Author: | gondee [ Fri Sep 23, 2011 6:59 pm ] |
Post subject: | Todd Batty On SSX Ubercast |
The SSX Ubercast has really taken off in the few months since it's debut. CharmyDweeng and Team have done a phenomenal job filling in the details on the development of SSX (2012), and recently they welcomed the Creative Director of SSX Todd Batty on the show. He answered a TON of questions - the vast majority of which were submitted by members of Merqurycity.com! You can give the podcast a listen on the plug-in at the right, on the SSX Ubercast Homepage or if you'd like a summary of the podcast, you can read it after the break. --- The summary was compiled by Merq.com member whoozwah (thanks again dude!):
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Author: | whoozwah [ Sat Sep 24, 2011 1:01 pm ] |
Post subject: | Re: Todd Batty On SSX Ubercast |
Glad to see my note taking is appreciated! But once again, DON'T just read my summary. This episode of the Ubercast is truly special and everyone should listen to it |
Author: | CharmyDweeng [ Sat Sep 24, 2011 6:26 pm ] |
Post subject: | Re: Todd Batty On SSX Ubercast |
Author: | Jonipoon [ Mon Sep 26, 2011 3:45 am ] |
Post subject: | Re: Todd Batty On SSX Ubercast |
Quote: The character select/gear select menu will be all 2D. Having 3D generated character model in the menu slows the menu down. This is actually quite strange. The whole world map is in 3D... so why not the characters? |
Author: | gondee [ Mon Sep 26, 2011 12:41 pm ] |
Post subject: | Re: Todd Batty On SSX Ubercast |
Jonipoon wrote: Quote: The character select/gear select menu will be all 2D. Having 3D generated character model in the menu slows the menu down. This is actually quite strange. The whole world map is in 3D... so why not the characters? Because part of what Todd Batty's talking about is an option to view the different pieces of equipment in a list and have them appear on a 3D model when you're selecting the character. I can remember a ton of times you see this in games and in selecting a new item the game pauses for a few seconds loading that item. I agree with him on this, it slows the whole thing down and I think it's a good idea for not instituting it in the front end because I doubt the equipment is going to be so stylish that you'll choose it based on appearance - the skins of the characters (different coloring on suits) will probably be the biggest style item, but that can be done via photo and not a running 3D interface. |
Author: | jjakt [ Sat Oct 22, 2011 6:57 pm ] |
Post subject: | Re: Todd Batty On SSX Ubercast |
No Bif Naked is kind of a bummer What about Ryan Wall for Mac? I preferred him over Joseph May. |
Author: | CharmyDweeng [ Sat Oct 22, 2011 6:59 pm ] |
Post subject: | Re: Todd Batty On SSX Ubercast |
He would barely even tell us that much info about Bif or VAs in general, didn't want to push by asking about Ryan. Sorry, but they know how much we want to know this stuff. |
Author: | jjakt [ Sat Oct 22, 2011 7:28 pm ] |
Post subject: | Re: Todd Batty On SSX Ubercast |
Ya I figured, but I thought it was worth an ask. |
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