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From: Denton | Posted: 8/28/2003 9:57:35 PM | Message Detail
Two things, then another question.

First, to correct what Gondee said, the demo should be in the next OPM, not PSM. Just wanted to clarify that incase someone was too lazy to look at the other topics, bought PSM, and get irked.

Second, in response to ssx4ever, I don't think having access to this site will make the game less enjoyable. I came here right after I started playing Tricky and I still had a blast. Plus, with all the unlockables and the hours upon hours to do stuff (unlock and different paths and stuff), it might be nice to come here so you don't have to play 8 hours a day. ;)

Last, the question. Well, set of questions. It's kind of going off the "restart level" idea I asked before. Is something like this available when you're in Conquer the Mountain mode (and not in an event)? Like, is there check points you can restart to? It'd suck to miss a path you were trying to get to and either restart at the top of a peak or even have to find a way back up. Also, when you use the gondolas, ski lifts, or whatever, do they go to certain points other than events and top of the peaks? Like halfway between Crow's Nest and Snow Jam? Or do they go right near the events? Also, I think it was said you can just warp to an event through the menu (completed events only?). When you do this, do you automatically start the event or do you warp near it (say, the forked path before it) so you can conquer the mountain near the point? This would make unlocking things much easier, imho.

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"Ah synchronicity... our destiny is intertwined." ~Brodi, SSX Tricky
From: Denton | Posted: 8/28/2003 10:07:45 PM | Message Detail
[This message was deleted at the request of the original poster]
From: Denton | Posted: 8/28/2003 10:32:14 PM | Message Detail
Two more thing. Sorry about the double post but I just noticed somethings on ssx3.com. For the online stuff, will it use both voice and keyboard (well, probably no typing during an event)? That is, if any of you asked. For people who play online PS2 games that support both (are there any?), does that mean there are seperate rooms? I ask because I noticed that the website mentions not harassing language in normal or l33t sp34k and I can't imagine 1337 working well speaking (aside from a few words).

Hmm... I hope it supports voice stuff since that would be one of my main reasons try playing SSX3 online (since I need to buy an NA and router to do so).

Also, did EA get sponsors for this game? I was checking out the Crow's Nest video and tried to catch the advertisements since they were funny on Tricky. I noticed that as Mac passed the bridge that there was an upside down 7-up sign (why upside down, I wonder). Are there more of these endorsements in the game?

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"Ah synchronicity... our destiny is intertwined." ~Brodi, SSX Tricky
From: secretofthepants | Posted: 8/29/2003 12:20:48 AM | Message Detail
An upside down 7up sign is their new drink, dnL, right?
From: gondee | Posted: 8/29/2003 1:05:56 AM | Message Detail
Is something like this restart option available when you're in Conquer the Mountain mode (and not in an event)? Like, is there check points you can restart to?

There aren't checkpoints or anything, but once you enter an event, you are stuck in that event unless you quit. If you restart, you will restart that particular event. As far as "warping", I can't fully remember if it's possible in Conquer the Mountain - check earlier in this thread.

Also, when you use the gondolas, ski lifts, or whatever, do they go to certain points other than events and top of the peaks? Like halfway between Crow's Nest and Snow Jam?

It's possible, but I'm not sure as I didn't experience that part of the game very much. Ask Krispy [refrain, refrain], lol. I'm not sure about your other "warping questions." Others can answer them, I'm sure.

For the online stuff, will it use both voice and keyboard (well, probably no typing during an event)?

Probably just voice. I haven't heard too much about the keyboard option in SSX 3. I would be surprised if it was in there.

Also, did EA get sponsors for this game? I was checking out the Crow's Nest video and tried to catch the advertisements since they were funny on Tricky.

Yep, EA got official sponsors for this one. One is DNL Flip, a new drink coming out from 7-up. They also have billboards for a real SUV in the game (ask Krispy which one, I can't remember.) I don't really remember why, and even though I think it's kinda dumb, I understand the reasoning. Hopefully it's not so prolific that it ruins some of the enjoyment of the game. ("SSX 3 - brought to you by TROJAN CONDOMS.)
---
Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
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From: elgen | Posted: 8/29/2003 6:48:55 AM | Message Detail
gondee, krispy24, grandmort or someone..

Can some of you guys answer my questions?
I would like to see some answers to those.
Thanks for bothering.
----
elgen -
johan rasmus.
From: FirebrandX | Posted: 8/29/2003 7:04:26 AM | Message Detail
I'll do the quick answers:

1] Did you find any glitches on your way down the tracks?

Tons of reset bounderies and polygon holes, but that's because we got an incomplete version that had not been QA-tested yet. I saw Steve did mention the QA team was whining about there being way too much to test, and I remember thinking at the time that it would be a real nightmare to test this game to perfection. I don't envy those chaps right now ;-)

2] Is there a point limit on SSX3 (some games have 999.999 as the limit or something like that, what about SSX3?) Hopefully it will be like in Tricky, no limit!!

We don't know the answer to that question.

3] I may have missed this one on my way to the end of this topic, but i just ask again, is it possible to play 1v1 on all types of styles/modes and stages/tracks, or?

Can't answer that with comeplete certainty. As far as I know, yes.

4] How is the internet thing going to work? Will the game lag when you play online? What if both have dial-up connections and plays online? Will it lag then?

We wouldn't know this kind of detail. We were only told about the online feature, we never got to actually try it.

5] Since you guys played with cheats, what was the highest score you guys and girls got on each type of mode and track?

Remember your first scores on Garibaldi the first day you got the game? That's how forgettable our scores were. It takes a lot of practice and time before those become worth mentioning.

6] Is it possible to choose more than 1-2 musics to have bangin in the background on each track when you ride down?

I asked about this and I recall they intend for all music tracks to be selectable.

By the way, is Garibaldi in this one? ;]

SSX3 is all new tracks.

---
Workshed
From: Vivi FF | Posted: 8/29/2003 8:06:12 AM | Message Detail
Hmmmm, people almost always look over my questions... I wonder why? Maybe cause my single questions aren't spaced out as much...

I'm gonna re-ask my question in case you guys forgot about it. Plus I'll make it spaced out more so it'll be easier to see.

Do the BIG challenges count as the other modes? Meaning like if we do one simple race at wherever or a slopestyle event, will that be considered one of the BIG challenges?

When we decide to play as another character, do we have to do all of the races/modes and BIG challenges all over again? I think we would have to do the races/modes all over again, but I wanna make sure if we have to do all the BIG challenges over again...

Can we customize Mac so he has a buzz cut (or whatever he had in SSX/T)? He looks wierd now with longer hair but I think I can get used to his new hairstyle but I'm wondering if he has his old one(s)...

I think this will be it for questions from me. Unless I think of some more... Also what happened to Krispy?
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Don't be reading this! Go back to the message!!!
From: gondee | Posted: 8/29/2003 8:15:06 PM | Message Detail
First, to correct what Gondee said, the demo should be in the next OPM, not PSM.

Yes, thank you for correcting that. The SSX 3 Demo will be in OPM (Official Playstation Magazine), not PSM.

Okay, I got one. Where did EA get the idea that people don't use that "look behind" button?

I think they thought it just wasn't used enough. In looking at their control scheme, using an entire button for just that was an easy decision because they had so many new things in the trick arsenal to include. Plus, it wasn't in Tricky, so I don't think they heard too many people complain about it being gone.

Do the BIG challenges count as the other modes? Meaning like if we do one simple race at wherever or a slopestyle event, will that be considered one of the BIG challenges?

Not sure what you mean here. BIG challenges are (I'm pretty sure) only in Conquer the Mountain. They usually are very different from the regular modes - like trying to beat a character's showoff total down the mountain, or keeping your total airtime under 10 seconds. That sort of thing - they're much more specific than an entire "mode".

When we decide to play as another character, do we have to do all of the races/modes and BIG challenges all over again?

No. (I'm not even sure you have to beat the entire Conquer the Mountain each time you pick a new character, though it would make sense that you would. Anyone here for sure on this?)

Can we customize Mac so he has a buzz cut (or whatever he had in SSX/T)?

I like him with longer hair! :D But yes, I believe his old short hair is one of the selections (you might ask Krispy though, he'd know.)

---
Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: elgen | Posted: 8/30/2003 7:34:58 AM | Message Detail
FBX..

How silly of me to ask such questions.. Of course you wouldn't know answers for those, sorry.
Thanks anyway.

I guess we all have to wait for the game instead of asking the questions, or? :|
----
elgen -
johan rasmus.
From: Vivi FF | Posted: 8/30/2003 8:42:04 AM | Message Detail
One quick question! It's not for me really but for others who will race online, like FBX.

After the race online will there be an option in which others can watch a replay of the race?

And if so, will they be able to watch the replay from both racers' views? (ie. in Tricky, when you watch a replay, you can toggle between which characters you're watching. So you can watch yourself, then see how Elise is doing, then mov eon to Marisol, etc.) Will that take place online? (ie. You can watch yourself then check to see how your opponent was doing...)

I'm just asking this cause it will really suck if someone were to simply watch a replay someone else's line and copy it. It would really spoil the fun to those racing kings, like FBX...
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Don't be reading this! Go back to the message!!!
From: Cpd 4224 | Posted: 8/30/2003 2:51:25 PM | Message Detail
i dont think you can look at someone else's replay. i may be wrong though. unless that person checks the replay and watches it they wont be able to get it, like in tricky, in split-screen player one couldnt access player 2's replay and vice versa. So as long as FBX isnt constantly looking at his replays, his lines should be safe.
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Kwa Ki Sur Pi Ni Ku
From: Kakkun | Posted: 8/30/2003 5:59:34 PM | Message Detail
I heard that you just start off in the mountain when you turn the game on. Then you choose where you go. What character do you use in this?
From: ssx3 | Posted: 8/30/2003 6:43:29 PM | Message Detail
Since the game is supposed to be set on one whole mountain, when you go down the mountain in the end, how are you supposed to go through all of the venues when some of them are near each other. (Riding the whole mountain as a huge track)
From: The Confessor | Posted: 8/30/2003 8:11:40 PM | Message Detail
Character selection, if I remember correctly, is done in a more or less traditional fashion...
From: gondee | Posted: 8/30/2003 10:54:48 PM | Message Detail
After the race online will there be an option in which others can watch a replay of the race?

Like FBX said, we didn't play any online races, so I wouldn't know. But I would be surprised if you could watch the other person's replay.
---
Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: ssx3 | Posted: 8/31/2003 5:39:13 AM | Message Detail
Can someone plz explain how the "one huge mountain" thing is gonna work. are there loading screens between different tracks, or do u just kinda jump from one track to another?
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My name is ssx3outofbounds in electronic arts forum
From: ssx3 | Posted: 8/31/2003 6:28:45 AM | Message Detail
Sorry for double posting, but here are some questions.

Can players "fall" off their boards, because i saw a movie in which allegra fell off her snowboard.

what are some very interesting bolt-ons for characters?

how have loading screens been "blended" into the actual game? In cutscenes between loading, can u tell that the game is loading (by a loading page) or does it just occur during the movies?

Do player models differ and enhance during the intro movie/cutscenes?

What was the longest course (in area coverage) that is in the game (excluding the "huge mountain" track)?

Can you hold rail Uber Tricks?

I've seen movies in which the player tumbles down the mountain after doing a flip, the keeps on flipping on the ground. Does this happen often? If so, how can you escape from it without manually reseting?
---
My name is ssx3outofbounds in electronic arts forum
"breeeeeeeeeeeeeeaaaaayeeeeeeeeeowwwwwwwwaaaaaaaaaa" Psymon, SSX Tricky
From: krispy24 | Posted: 8/31/2003 7:44:40 PM | Message Detail
Krispys dead.

Well kind of. My computer server is down, and I started school. Basically, I'm in message board purgitory right now.

I would love to answer all of your question at this moment, but I'm at a family-friends house, one of the only other people whose hotmail account I could check from. So many computer related problems from family and friends, it's like I'm being kept away from you guys. I'm just going to answer some of the questions Gondee directed to me.

I think Atomica gave comments on close races, but it was a lot more dry and pointed than Rahzel, so his voice doesn't haunt you. I'm not sure if he makes fun of you, but the characters do that. He's basically there to give news while freeriding, mostly about the lives of other characters.

Mac's voice? I'm not a Mac person, but I guess he's the same, more mellow, like everyone. And yes, you can equip him with a buzz cut. If Moby has pig tails, and Griff has a Mowhawk, Mac can have his old hair.

I think Gondolas just take you to different parts of the backcountry, so you can get different BIG challanges. You go down the mountain, and always end up at the course select. But there are special situations, like theres only one place to warp to to get Metro City.

Finally, yes the overhyped ads for DNL and one the world's ugliest car, the Honda Element, are annoying. They are discussed in the intro movie for crying out loud! I remembered it was the Element because we are a Honda loving family and were discusted by this cube on wheels. It makes sense though, if you watch Element commercials they are directed towards surfers/snowboarders because of the trunk space. And, then again, I guess it's more realistic for a snowboarding tour to have sponsors. They put the car in the level R&B, you can't miss it.

For now, see ya! I'll get back to you whenever I can. I'll always find a way back. On that note, where's Dolphingirl? LOL
From: Vivi FF | Posted: 8/31/2003 7:57:17 PM | Message Detail
One quick question...

On the SSX 3 Ladies section at IGN, they have Elise, Zoe, and Kaori with their favorite tricks as "cab". What's that?

Moby with pigtails? Griff with a mohawk? lol I can't wait to see what other wacky hairstyles there are. Or should I be scared...? (this is not a question that needs to be answered...)
---
Don't be reading this! Go back to the message!!!
From: gondee | Posted: 8/31/2003 8:43:45 PM | Message Detail
Can someone plz explain how the "one huge mountain" thing is gonna work. are there loading screens between different tracks, or do u just kinda jump from one track to another?

You can warp to the top of the peak and board to the different tracks, in fact, I think that's the preferred method. You don't jump from one track to the other, you board there. If you warped it would be just like SSX Tricky.

Can players "fall" off their boards, because i saw a movie in which allegra fell off her snowboard.

Yes, you can. You don't all the time, but you do on nasty crashes. That's partly what the crash recovery button (was it X or Circle? I can't remember) is for. You were supposed to mash on that to recover your wipeout. Unfortunately, in the build we had, it yielded no benefit to crash recover instead of push select (way easier) so we just pushed select all the time because the boost loss was negligible. We talked to the producers and said if they wanted to make the crash recovery system worth it, they'd have to weaken the manual reset to make it worth it to both with crash recovery at all.

What are some very interesting bolt-ons for characters?

Fish fish fish, lol. Read some of the previous thread and you'll see. Different characters have weapons like Zoe has a pipe, Mac has a boombox he carries, Kaori has a celphone, Allegra has a guitar. Each character has both regular snowboarding outfits (like hoodies in 10 different colors) or crazy outfits (Zoe has an outfit that looks like the lower half of samurai battle armor, Psymon has a coat with fish hanging off of it). There's lots of crazy crap.

How have loading screens been "blended" into the actual game?

When you reset and ride the gondola, the characters do stuff inside the gondola. The best ones are Psymon and Griff from what I saw.

In cutscenes between loading, can u tell that the game is loading (by a loading page) or does it just occur during the movies?

No, there's a loading screen. The cutscene doesn't take up the whole loading time and isn't very exciting, but the load times weren't bad. Fairly average for a PS2 game.

Do player models differ and enhance during the intro movie/cutscenes?

Nope, pretty sure they stay the same during the cutscenes. If you mean the actual CGI movies, then yes, they are "enhanced" but that's because they are actually rendered.

What was the longest course (in area coverage) that is in the game (excluding the "huge mountain" track)?

Well, there are a few long ones at the top of the mountain, racing ones that I remember. But as for the single longest one, dunno. No one took a stopwatch to see.

Can you hold rail Uber Tricks?

You know, excellent questions and I don't remember. Anyone remember if you can hold Uber tricks? My default answer is I don't think so...

I've seen movies in which the player tumbles down the mountain after doing a flip, the keeps on flipping on the ground. Does this happen often? If so, how can you escape from it without manually reseting?

This usually happens when you are in the middle of flipping or doing an uber and you crash. Yes, you can escape by resetting - that's why the Crash Recovery feature was essentially useless.

---
Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: gondee | Posted: 8/31/2003 8:49:27 PM | Message Detail
Stupid lack of an edit-post feature... let me clarify a few mistakes I made above:

You can warp to the top of the peak and board to the different tracks,

This is only after you have beat every level. Normally you start at the bottom and board your way to the different levels, advancing only after you've beat them. When you beat all the tracks, you start at the bottom of the next peak and work your way up. You always board via backcountry (not warp) to the next level when you have beat the previous one.

Can you hold rail Uber Tricks?

You know, excellent questions and I don't remember. Anyone remember if you can hold Uber tricks? My default answer is I don't think so...


Let me clarify this: you can hold REGULAR uber tricks -I can't remember if you can hold RAIL uber tricks. Anyone remember this?

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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: Kakkun | Posted: 9/1/2003 2:43:46 AM | Message Detail
which is better: the reset or crash recovery?
how much is a plane ticket to go to the next mtn?
Do you have any idea how much it would take to know the routs on the whole mtn?
From: ssx3 | Posted: 9/1/2003 6:39:49 AM | Message Detail
Here are some more questions for u to answer
Can you turn 90 degrees while doing rail uber tricks (like normal grinds)?

How many rail ubers are there?

Does the game have an interesting AI or not (i.e.other characters do uber tricks or grind on rails)?

Was this a paid trip or did you guys have to pay for the flight to vancouver?

Were there any environmental sound effects that just "WOW"ed you guys?

Are the wildlife interactive or not (i.e. u snowboard next to a bird and it flies away)?

Can you encounter birds in the air? What I mean is hit them.
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My name is ssx3outofbounds in electronic arts forum
From: vix | Posted: 9/1/2003 2:04:40 PM | Message Detail
even though you guys and girl played the game already, are you still as excited for it even though you kinda know what to expect from the game?

Do you think any drastic or semi-drastic changes will be made between the time you tested it and october?
From: FirebrandX | Posted: 9/1/2003 2:59:17 PM | Message Detail
We're even more excited that we have played the game. Even playing all day, it seem like we only scraped the surface!

---
Workshed
From: MagikMonkey | Posted: 9/1/2003 4:21:46 PM | Message Detail
Spoiler?-------------------------------------------
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So, many of the EA press releases and reviews on game sites talk about a certain feature that is unlocked once you've beaten the game. I'm not sure if it's really a secret anymore, but--did you all get to use this mode? Are there loading times between courses? Does the end of one course transition to the beginning of the next?
From: vix | Posted: 9/1/2003 7:19:49 PM | Message Detail
was there anything that you all were surprised about when you were testing the game?

Anything that made you absolutely go yuck/wow?

Was there anything thing that was absolutely gosh darn awful? Though I doubt that happened.

Did anything really stick out in the game? Was there one specific thing that stuck out?
From: grandmort | Posted: 9/2/2003 12:16:20 AM | Message Detail
vix:
Even though we already played the game, I'm personally more excited than ever!
I can't wait for SSX 3!!!
As FirebrandX said, we only scraped the surface!

MagikMonkey:
I believe that the "not so secret" feature you unlock once you beat the game is actually the ability to race down the whole mountain in one single monstrous run! Larry LaPierre mentioned it would take one player about 30 minutes to do so!!!
I can't wait for us to have challenges against FirebrandX to see who can find the shortest path on such course! (If you can call that a course.)
Imagine that!

vix:
The most surprising thing for me was to realize the shear amount of data the E.A. Team actually put in this game!
I'm talking on a very wide scale here, from the amount of Tracks, to the overall design quality, the many unlockables, bolt-ons, customizable possibilities, etc, etc...
I mean, this game is huuuuuuge!!!

No specific yucky thing that I can remember...

As far as the wows, ask Gondee, I was pretty much going "Wow!" every 5 minutes, and this all day long!

Nothing was darn awful... Except maybe for Vigo's voice! (Just kidding!)

What stuck out for me personally was a certain satisfaction to see the return of a somewhat "real SSX feeling".
Unlike Tricky, where pretty much everything needed some more fine tuning, here it all felt very smooth... Jumps allow you to catch Big Air pretty easily (No, I do not mean that the game is easy!) and courses seem to have been carefully designed for the kind of event they are meant to support (Race vs. Slopestyle, etc, etc...)
Also, no frustrating object or obstacles placed in annoying spots on the various Tracks. The game seems to have been designed for maximum enjoyment!
Basically, it was just a REAL pleasure to play SSX 3, or at least through what we saw of it!

:)
---
Grandmort
"...I've seen things you people wouldn't believe..."
From: gondee | Posted: 9/2/2003 1:09:32 AM | Message Detail
which is better: the reset or crash recovery?

In the build we had, reset was much better. Crash recovery wasn't really recovery as much as it was "1/2 off your regular crash."

how much is a plane ticket to go to the next mtn?

You don't buy tickets to the next mountain. You have to earn them by beating all the tracks in the previous peak.

Do you have any idea how much it would take to know the routs on the whole mtn?

What do you mean? How long? Quite a long time - the game is friggin humongous.

Can you turn 90 degrees while doing rail uber tricks (like normal grinds)?

Nope. You just stay the way you are.

How many rail ubers are there?

Good question...I don't really remember. I'd say 5-10, give or take a few.

Does the game have an interesting AI or not (i.e.other characters do uber tricks or grind on rails)?

They do in spots, but the AI isn't like playing other players. That may change, though.

Was this a paid trip or did you guys have to pay for the flight to vancouver?

The entire thing was sponsored by EA (THANK YOU, EA!).

Were there any environmental sound effects that just "WOW"ed you guys?

Quite a few for me personally. The sound effects on avalanches and in the forest are damn cool.

Are the wildlife interactive or not (i.e. u snowboard next to a bird and it flies away)?

They are interactive. They respond to you boarding near them, yes.

Can you encounter birds in the air? What I mean is hit them.

Not sure. I would be surprised if you could. I think they are included just for atmosphere, but I could be wrong. Anyone go bird hunting when we were there? ;)

---
Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: MikeCUK28 | Posted: 9/2/2003 12:17:48 PM | Message Detail
Okay a couple of questions:

Amazon.com really worried me and i still havent been able to work this out from this giant post but... split screen 2 player is still in ssx3 right? Amazon's product description says for one player and ign says 4 players (maybe an earlier prediction for online play). I have the online adaptor but with all this fancy streaming technology i worry that theyve left out split screen 2 player! How will i mercilessly whip my housemates!?

Also, am i right in thinking that the different courses do not flow directly into each other when you freeride from the top of a peak to the bottom but are linked by shorter (backcountry?) routes which serve no purpose other than to link the main runs? The end of one run isnt always the start of another i hope!

Thanks in advance,

Mikey
From: ssx3 | Posted: 9/2/2003 1:29:05 PM | Message Detail
Is there still a use for the l3 button like when it would cancel a prewind in ssx trickyn (not a lot of ppl know this)?

Can u flip easier than in ssx tricky (because i saw som1 flip 3 times on a very, VERY small jump)?

What happens if u completely fill up ur punching "meter"?

Are unlockable characters treated like normal characters or like custom made characters (less voice acting, profiles, mix master mike in tricky)?

Do unlockable characters have to be unlocked by cheats or are they a certain part of the rosters?

Are unlockable characters able to have a variety of bolt-ons just like normal characters?
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My name is ssx3outofbounds in electronic arts forum
From: gondee | Posted: 9/2/2003 2:21:47 PM | Message Detail
split screen 2 player is still in ssx3 right?

Yup. We all played in a pseudo-competition at the end of the day in 2 player splitscreen. Seemed easier to see the course to me, but it could have been the fact that we were playing on the big screen, heheh. ;-)

Also, am i right in thinking that the different courses do not flow directly into each other when you freeride from the top of a peak to the bottom but are linked by shorter (backcountry?)

That's correct, at least initially. You can board to different "entrances" to the tracks, and then you are in that particular track - like R&B Slopestyle, etc.

Is there still a use for the l3 button like when it would cancel a prewind in ssx tricky?

Good question. Not sure, but I would think so. Anyone remember the use of this particular button?

Can u flip easier than in ssx tricky (because i saw som1 flip 3 times on a very, VERY small jump)?

You may have seen a fully powered up character that flips easily. I don't think it's any faster than in previous games at Master Level. Also, there's the "trick correction" feature that's in the game now. That may have let the last flip land faster than previous games would have.

What happens if u completely fill up ur punching "meter"?

Not sure what you mean. There's isn't a punching meter, though your hand does glow if you power-up your punches. If you hit them when your hand is glowing, then they wipe-out. As opposed to just tapping the R1/L1 buttons - then they just spin out and don't fall down.

Are unlockable characters treated like normal characters or like custom made characters (less voice acting, profiles, mix master mike in tricky)?

I don't know. They weren't playable in the build we had, and I don't think the creators had made up their minds at that point as to how far they were going to go with each.

Do unlockable characters have to be unlocked by cheats or are they a certain part of the rosters?

I think there are a few that will be unlocked by challenges, and a few that are unlocked by other means (collection, etc.) My guess would be that there will be cheat codes to unlock them, but you don't HAVE to use a cheat code to unlock them.

Are unlockable characters able to have a variety of bolt-ons just like normal characters?

Dunno. Like I said, only the 10 basic characters were on the build we played.

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From: vix | Posted: 9/2/2003 2:41:02 PM | Message Detail
i think this was answered once before but....

do you have to beat the game with every character or is it all intertwined....kinda like how thps4 was?
From: MikeCUK28 | Posted: 9/2/2003 2:45:44 PM | Message Detail
*POSSIBLE SPOILERS AHEAD*

Thanks Gondee! Out of interest do you mean easier to see than ssx tricky split screen? I always thought tricky kind of warped the perspective in split screen, looked very strange, was this apparent in ssx3? Was that what you meant?

I have a nice widescreen tv at home which is gonna be peachy for ssx 3 ;)

Do you think that you will be able to do the fabled 30 min run in 2 player or will the streaming technology die when one guy hangs around at the top of peak 3 and the other one is in metro city? Did you just select individual races to do in multiplayer (more menu based like ssx and ssxt)?

Thanks again!

Mikey
From: Vivi FF | Posted: 9/2/2003 3:00:54 PM | Message Detail
Yeah, I'm also interested to know if you could do the 30 minute race in two player?

I also want to know if other boarders will race you during the 30 minute run (should be called TMR for short...)?

Also, cause no one answers my questions anymore... :( So, what's a cab? It's on the fav. tricks list of the ladies at IGN...

Like my new edited sig.?
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Gondee, don't be reading this! Go back to the message and answer my questions!!!

:) No hard feelings...
From: MagikMonkey | Posted: 9/2/2003 3:25:06 PM | Message Detail
I didn't realize that you all didn't get to play the "secret characters." Do you know who they are though?
From: Kakkun | Posted: 9/2/2003 3:33:11 PM | Message Detail
do you get when you get medals? Or is it only those snow crystals.
From: Kakkun | Posted: 9/3/2003 1:27:27 AM | Message Detail
Do you know if this is comin out in Japanese one the Gamecube? Thats the only system I have
From: secretofthepants | Posted: 9/3/2003 5:08:26 PM | Message Detail

I was just wondering what all the SSX3 testers thought of the camera angles. It seems like those who have the demo enjoy the game immensely, but say that the biggest problem is the camera angles. I'll post the link below. The mention of camera angles starts on page 2, I believe.

http://cgi.gamefaqs.com/boards/genmessage.asp?board=36604&topic=9859815&page=1

From: gondee | Posted: 9/3/2003 7:09:36 PM | Message Detail
I didn't realize that you all didn't get to play the "secret characters." Do you know who they are though?

Yeah, we know. We aren't telling though. ;-)

I was just wondering what all the SSX3 testers thought of the camera angles. It seems like those who have the demo enjoy the game immensely, but say that the biggest problem is the camera angles.

I'm reading what you guys are saying and I'm like "What the heck are they talking about?" It sounds like you all got a terrible demo - none of us had ANY problems with camera angles at all. At all. And tricks are just fine, but a little slow on base level characters.

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From: zero ninja | Posted: 9/3/2003 7:36:33 PM | Message Detail
On my demo there seemed to be some preety bad collision detection problems.I would hit trees without even meaning to.Also recovery from wipeouts was completly horrible.I would unintentionally* mess up a trick and I would rolling and fliping on the ground for approx. 10 seconds.10 SECONDS!! Don't get my wrong gondee I still think this game is going rock the cheese or maybe even the whole cow(dairy products) I'm just saying they could fix things up a little. Oh and by the way,yes, I am this random in real life.Quite possibly the funniest boy in my high school.

O and one last thing.........CABBAGE
From: gondee | Posted: 9/3/2003 8:01:01 PM | Message Detail
Well, that sounds nothing like the game we played, does it guys? Our game had no problem with cameras and while the build we played did have slight collision detection problems, it wasn't to the extent that you've described.

Seriously you guys, you all have nothing to worry about with this game. Do you think EA would spend two years making it and NOT perfect things like the camera and collision detection?
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From: ventlabel2 | Posted: 9/3/2003 8:31:28 PM | Message Detail
Forgive me if they already explained these (which they most likely have), but how were the Slopestyle courses? In the demo they are small and crammed, reminding you a lot of Alaksa, Can someone give me the verdict?
From: FirebrandX | Posted: 9/4/2003 6:05:50 AM | Message Detail
That demo sounds nothing like the game we played. Now if you guys got to play the build we did...

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Workshed
From: vix | Posted: 9/4/2003 7:52:27 AM | Message Detail
Did you guys hve to sign a contract or anything like that after you played the game stating stuff like you won't reveal certain items or anything of the like?
From: MagikMonkey | Posted: 9/4/2003 11:55:32 AM | Message Detail
Can you count the number of secret characters on one hand? What do the names of the secret characters rhyme with?
From: Vivi FF | Posted: 9/4/2003 3:45:21 PM | Message Detail
What do the names of the secret characters rhyme with?
Hey did I ever tell you guys that I have a sister named Hailey? lol I dunno for sure... (about the secrets)

Anyways, I think one of your testers should obtain the demo somehow and compare and contrast the demo with the actual game you've played.
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Don't be reading this! Go back to the message!!!
From: Dreaming Gamer | Posted: 9/4/2003 8:32:55 PM | Message Detail
"Can you count the number of secret characters on one hand? What do the names of the secret characters rhyme with?"

*lol* Certainly a more original way of prying out the secrets about the unlockable characters. ;)

Heheh...you guys sure opened a can of worms with your hints...and now everyone's trying to fish with them. ;)
From: Kakkun | Posted: 9/5/2003 4:51:18 PM | Message Detail
How much money would you need to get everything for a character?
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