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The SSX 3 Weekend!
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From: The Confessor | Posted: 8/22/2003 8:20:35 PM | Message Detail
1. Will there be a time trial mode? With an *unobtrusive* timer? Will there be a "ghost" rider that mirrors your current best? This would be an invaluable tool for all the 'lil FirebrandX's around.

2. Will there still be "rubber band A.I.," where computer players get a speed bonus based on how far ahead of them you are?
From: gondee | Posted: 8/22/2003 8:45:27 PM | Message Detail
1. Will there be a time trial mode?

We certainly hope so. There are situations when you have to race a character down to the end of the mountain, but no "formal" time trial mode. I don't remember if anyone made the request to the programmers. I know I didn't.

Will there be a "ghost" rider that mirrors your current best?

If the programmers take our suggestions to heart, there will be. We mentioned it and I wrote it out on our suggestions forms and I think FBX may have written something similar. They seemed very interested in it, but didn't get a definitive yes or no as to whether it would be implemented. It would be invaluable to beat your current times, like you said.

2. Will there still be "rubber band A.I.," where computer players get a speed bonus based on how far ahead of them you are?

NO, and Thank God, heheh. We definitely "yelled in their ear" about our hatred of rubberband AI. Instead, they base it on established routes, and the higher ranking computer riders vary little from the fastest routes while the lower ranks do, making them easier to beat. FBX can expound on this even more than I can, because he really went in-depth with this.
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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: Vivi FF | Posted: 8/23/2003 11:47:48 AM | Message Detail
During races, are the SSX crew very chatty? :)
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From: krispy24 | Posted: 8/23/2003 11:50:59 AM | Message Detail
Yep; they still tell you if they are happy, sad, and throw clever remarks at the other characters.
From: MagikMonkey | Posted: 8/23/2003 1:23:17 PM | Message Detail
Well, it seems that the team that has already played SSX3 made a decision to not answer any questions about "secret characters." That's fair. What of questions in the abstract? Like, assuming there are secrets characters, were you all able to play them, or are you merely aware that they exist?

Second, I'm very interested in the soundtrack. Can any of you recall any specific songs or elaborate on some of your impressions regarding the SSX3 music?

Thanks a lot guys. This topic is great.
From: The Confessor | Posted: 8/23/2003 1:51:03 PM | Message Detail
In the vein of new songs, you can view the homepage for SSX 3 here:

http://www.easportsbig.com/games/ssx3/home.jsp

Clicking on peak I brings you to a screen that lets you see screenshots and videos of the individual tracks. These videos have sound & music, which might be what you are looking for.
From: MagikMonkey | Posted: 8/23/2003 2:09:47 PM | Message Detail
I've already seen those videos. I was just hoping for more information than the handful of songs on the site. I just can't wait until the "SSX3 Music" section un-"no accesses."
From: MagikMonkey | Posted: 8/23/2003 2:10:43 PM | Message Detail
On the Astralwerks page, it lists a release date for the SSX3 soundtrack, but no track listing...
From: krispy24 | Posted: 8/23/2003 3:02:35 PM | Message Detail
The only two officially released songs are "Higher Ground" by the Red Hot Chili Peppers/remixed by the Exocutioners, and "Let's Get R_tard_d" by the Black Eyed Peas. Es taken out of word because of Gamefaqs.
From: FirebrandX | Posted: 8/23/2003 3:59:42 PM | Message Detail
Retardation should not be censored by Gamefaqs. It is a clinical term for a very real condition.

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Workshed
From: krispy24 | Posted: 8/23/2003 4:41:39 PM | Message Detail
LOL. Same thing goes for if you want to specifically describe your urinary track infection on the social boards.... :(
From: Vivi FF | Posted: 8/23/2003 5:28:45 PM | Message Detail
Uh, OK... back on topic... :)

Is there a taunt button? I really want a taunt button or someway you can taunt other players. I mean, why should passing people give a random chance of saying one of the hundreds of different quotes the character can say? Having a taunt button would be a nice touch, especially when SSX3 does online... How can we taunt FBX? :P

Also, what is the purpose of the right stick, now that combat is restricted to the R1 and R2 buttons? Camera?

What are you thoughts on this new R1/R2 combat system? Is it better than the right stick, or worse?

With this new combat system, can we even push in front of us or behind us?

That's all for now. Once I think I'm burnt out of questions, a whoel bunch of them comes to me...
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From: Vivi FF | Posted: 8/23/2003 5:30:59 PM | Message Detail
Oops, I forgot to mention the L1 in the combat system. Don't correct me on that... :)
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From: Vivi FF | Posted: 8/23/2003 8:07:11 PM | Message Detail
Hmmm, vacation time?

Anyways, I was just wondering if SSX3 will have any songs by Bif Naked (Zoe's voice actor).. I think they should... I dunno which of her songs will be fun to snowboard with. Although I haven't listed to all of her songs (I can't say I listened to any more than 10 of her songs), I think "I Love Myself Today" or "I Died" would be good songs to snowboard with...

I have yet to get a good copy of the black eyed peas song (although I've only tried once) but it sounds pretty good...
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From: Vivi FF | Posted: 8/23/2003 8:17:25 PM | Message Detail
One last question, I'm very sorry for the quadruple post...

How is the seductive woman announcer in SSX3? Is she a great announcer or does she leave you crying for Rahzel to come back...? Also, which do you guys like better: Rahzel or seductive woman...?
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From: krispy24 | Posted: 8/23/2003 8:32:49 PM | Message Detail
I was just joking!

No taunt. But if you want to do so to FBX online, just yell through a headset!

The right stick is now nose/tail presses. And yes, the new placement for pushing is very awkward and I was extremely frustrated. The only way I got a knockdown was running into players on accident. And powering up wasn't too great. But I guess you can work around it...

I don't know much about music, I wasn't paying too much attention to the box in the corner that told you the song. Queens of the Stone Age and Clipse is about it. And yes, the Black Eyed Peas' song is awesome. Unfortunatly, I deleted my good copy, and all the Kazaa ones are bad...

To tell you the truth, I don't remember hearing the seductive woman at all. But DJ Atomica is a welcome addition.
From: gondee | Posted: 8/23/2003 10:42:26 PM | Message Detail
As far as I know, you can't push back and forth now. I used forward every once in a while, but that's it.

How is the seductive woman announcer in SSX3? Is she a great announcer or does she leave you crying for Rahzel to come back...? Also, which do you guys like better: Rahzel or seductive woman...?

I don't remember there being a seductive woman announcer in SSX 3. There's the new DJ, but he's a guy not a woman.
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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: Vivi FF | Posted: 8/24/2003 7:01:40 AM | Message Detail
Oh, must have taken her out. Remember in one of the superpipe movies w/Psymon with that woman saying Big Air Bonus. Does she atleast say that? :)
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From: Dreaming Gamer | Posted: 8/24/2003 3:53:56 PM | Message Detail
Here's a couple of quick questions. The first one is with regard to upgrading stats for your characters. Do you have a limited amount of "attribute points" that you have to carefully use, or do you eventually acquire enough points to be able to max out all the stat attributes for all the characters over time?

Secondly, I was just curious about SSX 4. Since this is definitely planned to come out, did anyone at EA say if this game will be coming out on the PS 3 and the rest of the upcoming generation of consoles?

Thanks!! :)
From: grandmort | Posted: 8/24/2003 5:32:38 PM | Message Detail
Dreaming Gamer,

I don't think any of us played the same character long enough, and via the proper challenges, to be able to tell how exactly the stats thing is going to work... And plus, as we all quickly shifted to a cheat mode, we kept picking (or at least I) Character of Level 10...
So I'm not really sure how this is all going to work in the final build, maybe somebody can tell you a little more here...

As for your other question, yes, SSX 4 is definitely in the work, and it will come out on the mega-powerful PS3!!!
(Just try to imagine how the game is going to look... Like another game revolution, probably far beyond everything we can think of!)

:)
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Grandmort
"...I've seen things you people wouldn't believe..."
From: Cpd 4224 | Posted: 8/25/2003 7:46:13 AM | Message Detail
Like another game revolution, probably far beyond everything we can think of!)

haha ive never met you but that sounds like exactly something you would say (like from g4) except SSX was a revalation for you. :)
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Kwa Ki Sur Pi Ni Ku
From: gondee | Posted: 8/25/2003 5:31:56 PM | Message Detail
Heheh, grandmort's speech patterns are very recognizable. :)

Well you guys, have we reached the end of this topic? It's starting to slow down - do you all have any more questions? Even if it's stupid, ask away! It might trigger some repressed memory that I haven't covered yet. :D
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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: grandmort | Posted: 8/25/2003 5:57:15 PM | Message Detail
Gondee's repressed memory patterns are also very recognizable, and actually very impressive!

Hehehe...

;)
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Grandmort
"...I've seen things you people wouldn't believe..."
From: Dreaming Gamer | Posted: 8/25/2003 6:58:52 PM | Message Detail
Gondee: Heheh, grandmort's speech patterns are very recognizable. :)

Grandmort: Gondee's repressed memory patterns are also very recognizable, and actually very impressive!

LOL! :)

Thanks for answering my latest questions, Grandmort. :) I've got four new ones.

1). Did anyone at EA say if there'll be a game manual for SSX 3 - one hopefully containing lots of game and character artwork?

2). Will concept art/sketches/fanart be included in the game or posted on a special website? Namco did this in the "Gallery" section of Soul Calibur.

3). It's been mentioned before, but did any of you notice if smaller characters like Griff actually do pass more easily under obstacles, while tall characters like Nate have a higher reach in snagging floating bonuses? In other words, even if the in game character model sizes are different in SSX 3 (as opposed to Tricky), are the "collision fields" also different? I also asked this on the SSX 3.com message board, but thought I'd include it here too. :)

4). Finally, is EA eventually planning promotional SSX 3 tournaments?

Thanks again! :)
From: gondee | Posted: 8/25/2003 11:34:56 PM | Message Detail
1). Did anyone at EA say if there'll be a game manual for SSX 3 - one hopefully containing lots of game and character artwork?

Of course there will be a game manual, heheh. But more important is that there will be a Prima guide -that's the BIG source of great character art.

2). Will concept art/sketches/fanart be included in the game or posted on a special website? Namco did this in the "Gallery" section of Soul Calibur.

The programmers said that concept art and sketches will be included in the unlockable items, including some special commissioned pieces as well. I don't want to spoil it, but it's by an professional artist who's done SSX Tricky art before.

3). It's been mentioned before, but did any of you notice if smaller characters like Griff actually do pass more easily under obstacles, while tall characters like Nate have a higher reach in snagging floating bonuses? In other words, even if the in game character model sizes are different in SSX 3 (as opposed to Tricky), are the "collision fields" also different?

That will probably be the case, as size is the only discernable difference between the characters. It's also possible that larger characters will have more "mass", meaning they will flip slower even if they all have the same trick skill. This is the case in Tricky.

4). Finally, is EA eventually planning promotional SSX 3 tournaments?

If I remember this correctly, FirebrandX asked this question and they said there would be online tournaments - whether or not they are promotional (meaning with prizes and whatnot), I didn't hear anything about that. It is possible, of course. At this point I think everything is still being planned.

By the way, our SSX Weekend may be covered in a large daily newspaper. Can you believe it? :D
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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: bishop341b | Posted: 8/26/2003 6:50:37 AM | Message Detail
In SSXT you had to finish a run in order to view the high scores. Is this also the case in SSX3?
Personally, I'd very much like to have the option of seeing the high scores prior to a run. Gives me something to shoot for.
From: GrandTheftPanda | Posted: 8/26/2003 7:12:23 AM | Message Detail
i was just wondering if they got rid of the "????" trick for SSX 3 cause i really hated it.hopefully in SSX 3 we'll finally be able to know if we did a 1980 or 3600. thnx
From: Vivi FF | Posted: 8/26/2003 7:25:58 AM | Message Detail
By the way, our SSX Weekend may be covered in a large daily newspaper. Can you believe it? :D

If that does happen, do show it to us... :)
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From: Cpd 4224 | Posted: 8/26/2003 7:31:56 AM | Message Detail
i dont know i kinda like the ??? cause, well, i just felt really pumped when i pulled it off. They've had the ??? since the original so i dont know why they would take it out now. I like it actually.
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Kwa Ki Sur Pi Ni Ku
From: Vivi FF | Posted: 8/26/2003 8:51:00 AM | Message Detail
Hey, do you know anything about playing online with SSX3? If so can you share or recap (this topic is too long now for lazy ol' me to reread) what you know?
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From: MagikMonkey | Posted: 8/26/2003 2:21:36 PM | Message Detail
So Peak One has Metro-City at its base. Do either of the other two peaks have any similarly distinguishable features?

Five events are shown on the map to Peak One on the SSX3.com site. Are there other events which are not described?

Do all the peaks have roughly the same number of events?

Um, are there secret characters?
From: Dreaming Gamer | Posted: 8/26/2003 2:22:53 PM | Message Detail
Thanks again for the assist, Gondee! :) I really, really look forward to seeing some cool SSX 3 artwork both in the Prima manual and especially in the game. Can never have enough SSX-related art. ;)

To follow-up on Vivi's question, will the game only cater to broadband or to both broadband and dial-up internet connections?
From: gondee | Posted: 8/27/2003 1:22:20 AM | Message Detail
Are there other events which are not described?
You mean events like Slopestyle, etc? No, the four main: racing, slopestyle, big air, and superpipe are the main ones. But there are BIG challenges that add a whole bunch of variety to the events and courses.

Do all the peaks have roughly the same number of events?

The later ones have more. I think Peaks 2 and 3 have 7-9 courses apiece. Krispy may be able to remember better than I would.

Um, are there secret characters?

You can reel your pole in now mister fisherman, heheh. Yes.

To follow-up on Vivi's question, will the game only cater to broadband or to both broadband and dial-up internet connections?

Both, since the online PS2 adapter deals with both as well.

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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: Cpd 4224 | Posted: 8/27/2003 7:14:45 AM | Message Detail
but as with all games, voice chat is only on broadband.
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Kwa Ki Sur Pi Ni Ku
From: bishop341b | Posted: 8/27/2003 11:25:39 AM | Message Detail
Will SSX3 look the same across different platforms? The Xbox has superior graphics - will it look noticibly better than the PS2 version or will it be close to the same?
From: Vivi FF | Posted: 8/27/2003 11:33:52 AM | Message Detail
I know about the customizing the uber tricks but is it possible to customize your simple grab tricks and stuff? IE. can we change Elise's Iguana trick to like a Flying Squirrel.
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From: ace1214 | Posted: 8/27/2003 4:11:34 PM | Message Detail
I read in a mag that the online play is only 1 vs 1, is that true?
From: The Confessor | Posted: 8/27/2003 4:40:08 PM | Message Detail
Yes. This, however, is a function of the constraints of the Playstation 2, which, due to its popularity and the obvious superiority of its control set, is being used as the "baseline" system.
From: gondee | Posted: 8/27/2003 5:26:42 PM | Message Detail
They never told us a reason why it was only 1 on 1 (maybe connectivity issues or something else, anyone remember?), though I know that they have online only for PS2 because EA has an exclusive contract with Sony.
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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: elgen | Posted: 8/27/2003 6:45:33 PM | Message Detail
It sure seems like you guys have had a great time that weekend..

I'm lacking of information on this game.. *sighs*

1] Did you find any glitches on your way down the tracks?

2] Is there a point limit on SSX3 (some games have 999.999 as the limit or something like that, what about SSX3?) Hopefully it will be like in Tricky, no limit!!

3] I may have missed this one on my way to the end of this topic, but i just ask again, is it possible to play 1v1 on all types of styles/modes and stages/tracks, or?

4] How is the internet thing going to work? Will the game lag when you play online? What if both have dial-up connections and plays online? Will it lag then?

5] Since you guys played with cheats, what was the highest score you guys and girls got on each type of mode and track?

6] Is it possible to choose more than 1-2 musics to have bangin in the background on each track when you ride down?

Well, most of these questions can be told whenever i get the game, but somehow i just want to know this now, sorry.

By the way, is Garibaldi in this one? ;]
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elgen -
johan rasmus.
From: Vivi FF | Posted: 8/27/2003 8:03:01 PM | Message Detail
Yeah, it would be cool if all of the Tricky levels came back remodeled a bit as unlockable extras... Might be cool, no?

Anyways I have some more questions.

- I'm gonna reask this one in case anyone forgot about it. Are the basic tricks customizable (like Flying Squirrel and Nosegrab)?

- Is there a way to check behind you using the camera? I've been playing Tricky and if you have people after you, it would be to your advantage to see 'em before they come at you. Plus the backward camera can be useful in racing to see how far everyone else is...

- Will the DJ guy say "It's getting intimate out there." ever? I find that to be one of the most annoying quotes in Tricky... Especially when Rahzel repeats it right after saying it.

- Did EA meantion anything about playable demos being out soon for the public? It would be nice to play SSX 3 a bit before getting the game. I got a Downhill Demolition demo (actually they sent me two) and hopefully they're send out SSX 3 demos before SSX 3 is out...
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Don't be reading this! Go back to the message!!!
From: Dreaming Gamer | Posted: 8/27/2003 8:31:29 PM | Message Detail
Cool! It's good to see that the SSX 3 online portion will be available to both dial-up and broadband users. Thanks, Gondee. :)

Like elgen, I wonder how EA will handle the differences in connection speeds. Will the game only allow you to connect to users having similar internet connection speeds, or will there be various "rooms" or areas from which you can either engage with or invite others having similar internet connections? Maybe this is something Sony Online has already handled. Never having played online with the PS2 before, I wasn't sure how that works.

One more real quick question. Will the uber trick motions be as fast or faster than those in Tricky? From the videos, it appears this will probably be the case, but I remember some of you mentioning the sluggish spinning in the version you played.
From: Denton | Posted: 8/28/2003 1:48:26 AM | Message Detail
Will the game have a "restart level" option (I don't remember what exactly this was called in Tricky)? Basically, the option to restart the level from the beginning if you screw up on a course. If so, how does this work on the non-even areas?

Did you hear about some of the non-game unlockables? Obviously there are pictures but will there be things like behind-the-scenes stuff and interviews? Basically, stuff like the DVD Extras on Tricky? If so, can you tell us some?

I forget if you mentioned this before, and if you have I apologize, but is there a bar or something on the side that keeps track of how far ahead various people are during a race (much like Tricky)? If so, how did it work with the multiple route idea? IS it going to be like Tricky were one icon zooms ahead of everyone then instantly falls behind?

Did Ryan Wall (and Bif Naked to an lesser extent) change their voice/speech patterns to go along with the changes in their SSX Characters (Mac being older and not the kid any more and Zoe being more crazy and less hardcore)? Also, did you notice some rivalry between Griff and Mac since Griff is kinda take the place he had in previous games? Notice any change in the Kaori and Mac relationship (since there were small hints of flirting and dating in Tricky)?

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"Ah synchronicity... our destiny is intertwined." ~Brodi, SSX Tricky
From: ace1214 | Posted: 8/28/2003 2:44:35 AM | Message Detail
From: gondee | Posted: 8/27/2003 5:26:42 PM | Message Detail
They never told us a reason why it was only 1 on 1 (maybe connectivity issues or something else, anyone remember?), though I know that they have online only for PS2 because EA has an exclusive contract with Sony.


...hmmmzzz..when I first read it will be online I kinda imagine it would up to 5,6 players...but 1 vs 1?that's kinda useles sinds I can always play 1 vs 1 with a friend..
From: secretofthepants | Posted: 8/28/2003 10:43:50 AM | Message Detail
"Did Ryan Wall (and Bif Naked to an lesser extent) change their voice/speech patterns to go along with the changes in their SSX Characters (Mac being older and not the kid any more and Zoe being more crazy and less hardcore)?"

-Excellent question. I would like to hear the answer to this! On a more general note, the rivalries are still there, correct? Was there any word on whether we'll see dialogue between the characters in non-play time? (I believe someone asked this, but I can't remember how long ago or if anyone responded.) Assuming there are rivalries, we know how enemies behave, but will friends behave differently and watch our backs? Maybe I'm just thick, but I never saw any difference in having someone labeled as a "friend" (compared to a "neutral" competitor) in Tricky.

"...but 1 vs 1?that's kinda useles sinds I can always play 1 vs 1 with a friend.."

-True, but with the on-line mode you don't have to sacrifice half the TV screen (which is a real pain, unless you have a very large and/or widescreen TV), plus, your friend might not be available at the times you want to play, and if your friend eats your last slice of pizza, you might wanna play with someone else instead. :o)
From: yuki usagi | Posted: 8/28/2003 1:03:17 PM | Message Detail
I have a few questions that I haven't seen here yet:

-Does the announcer make fun of you when you fall down, like in SSX?

-Do you get the cool phrases when you take a shortcut or get big air? ('your destiny shall be fulfilled,' 'ok for takeoff' etc)

-I noticed in some of the video clips on ssx3.com that when the characters land after doing a trick, they often look like the board is going to slip out from under them and they fall backwards, but catch their balance. (it's really obvious in the 'Happiness' video) Is it really like that in the game or is this player just landing their jumps badly? It's distracting.

Thanks! I'm so psyched about this game. ^_^
From: gondee | Posted: 8/28/2003 3:55:25 PM | Message Detail
Wah! A whole plethora of questions! Woo hoo!

Are the basic tricks customizable (like Flying Squirrel and Nosegrab)?

No, not as far as I remember. You cannot alter the basic grabs, just assign Ubers to the existing grabs.

Is there a way to check behind you using the camera?

The programmers talked about this at length, and concluded that just not that many people used it to make it worth it to include. So no, I don't believe that it is.

- Will the DJ guy say "It's getting intimate out there." ever?

DJ Atomica is not like Rahzel, so he doesn't really give play by play using generic canned phrases like Rahzel did. At least, I don't remember him doing so. Krispy, did DJ Atomica give updates on close races?

Did EA meantion anything about playable demos being out soon for the public?

No, but there is a topic on this board that says that PSM will have a demo disc of SSX 3 in September. I don't doubt it.

Will the uber trick motions be as fast or faster than those in Tricky?

We mentioned that basic spinning (using left or right on the control pad) was very sluggish, but that's already fixed. Ubers are pretty much the same basic speed as befoer (around a second for the fast ones, longer for the higher scoring ones.) The only difference is that all Ubers are holdable now.

Will the game have a "restart level" option?

Yes. Whether or not you have to finish a course first, I can't remember, but it will be in there.

Did you hear about some of the non-game unlockables? Obviously there are pictures but will there be things like behind-the-scenes stuff and interviews? Basically, stuff like the DVD Extras on Tricky?

There may be things like that, I would count on it. It doesn't seem like it's that far of a stretch to do, and I believe I remember them saying that they'll be movies of the sort in the game. But what I heard was in passing so take what I say with a grain of salt. There won't be any "exclusive DVD content" like the previous game, but there may be unlockable stuff of the sort.

Is there a bar or something on the side that keeps track of how far ahead various people are during a race (much like Tricky)?

That bar isn't in this version, though in most racing modes there is a percentage meter that lets you know what percentage of the race you've finished.

Did Ryan Wall (and Bif Naked to an lesser extent) change their voice/speech patterns to go along with the changes in their SSX Characters (Mac being older and not the kid any more and Zoe being more crazy and less hardcore)?

Yes, they both did. The producers seemed very keen on them toning it down considerably. Bif Naked's stuff is very mild in general. Didn't hear Mac that much - might ask Krispy about that.

Also, did you notice some rivalry between Griff and Mac since Griff is kinda take the place he had in previous games? Notice any change in the Kaori and Mac relationship (since there were small hints of flirting and dating in Tricky)?

There were no "character interactions" in the game at the time. It would be nice if what you said appeared in the game though, heheh.


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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: gondee | Posted: 8/28/2003 4:20:29 PM | Message Detail
Does the announcer make fun of you when you fall down, like in SSX?

I don't think so. Could be wrong though. Once again - maybe Krispy knows.

Do you get the cool phrases when you take a shortcut or get big air? ('your destiny shall be fulfilled,' 'ok for takeoff' etc)

Yeah, the character still have the same sort of sayings they do in the first game.

I noticed in some of the video clips on ssx3.com that when the characters land after doing a trick, they often look like the board is going to slip out from under them and they fall backwards, but catch their balance. Is it really like that in the game or is this player just landing their jumps badly?

Yeah it's like that. I believe that's what happens when you don't land perfectly. When you do, you get a money bonus and it's a lot tougher to land a trick, so when you don't land it perfectly that's what happens.
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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: Vivi FF | Posted: 8/28/2003 8:20:39 PM | Message Detail
One last big question (for now). Do the BIG challenges count as the other modes? Meaning like if we do one simple race at wherever, will that be one of the BIG challnges? Also, when we decide to play as another character, do we have to do all of the races and BIG challenges all over again? I think we would have to do the races all over again, but I wanna make sure if we have to do all the BIG challenges over again...

Also, can we customize Mac so he has a buzz cut (or whatever he had in SSX/T)? He looks wierd now but I think I can get used to his new hairstyle but I'm wondering if he has his old one(s)...
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From: ssx4ever | Posted: 8/28/2003 8:27:12 PM | Message Detail
Well looky here 400!!!

S'pose I should find sumf'n else to ask...........

*insert think time*

Okay, I got one. Where did EA get the idea that people don't use that "look behind" button? They had this in the first SSX which I thought was very slick and they also had that single button press that would change camera angles. I know I used the different views all the time but not so much in Tricky 'cos it's too much of a pain to go thru the menus to do it.

Okay, that's not much a question, but I think I'm all questioned out. The game comes out soon enough, and whilst I'm really pumped about it, am more looking forward to enjoying the experiences of the game first hand rather than try and see it thru the eyes of others.

The thing that worries me though is that with the first 2 games I had the opportunity to enjoy them for what they. I then found this site which helped further the experience due to competition element. I only hope with SSX3 I don't move too quickly into this second phase and miss out on much of what the game truly has to offer.

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"These pretzels are making me thirsty!!"
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