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From: Dreaming Gamer | Posted: 8/14/2003 4:53:38 PM | Message Detail
Although I haven't seen any preview version of the game, I think it's safe to say the question of whether or not there's extra characters in SSX 3 has been answered. Here's another article from GameSpot that was cited earlier when this question arose in a different thread:

http://www.gamespot.com/gamecube/sports/ssx3/preview_6071333.html

Other than that, we'll just have to wait and see. ;)
From: grandmort | Posted: 8/14/2003 5:42:53 PM | Message Detail
Heheh...actually I think the question of a nude Elise has been asked several times. Funny that its always Elise...you don't ever see anyone ask about unlocking a nude Mac or Psymon. *lol* ;)

Lol, I know, how about a Naked Luther!!!

;)
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Grandmort
"...I've seen things you people wouldn't believe..."
From: Dreaming Gamer | Posted: 8/14/2003 5:43:19 PM | Message Detail
Oops, I forgot...

To pallenda, "Your welcome." :) Sorry to be partly responsible for keeping you up until 5am...heheh. **nervously puts hand behind head and grins** :)
From: Dreaming Gamer | Posted: 8/14/2003 5:51:51 PM | Message Detail
[This message was deleted at the request of the original poster]
From: Dreaming Gamer | Posted: 8/14/2003 5:56:18 PM | Message Detail
gondee: "Lol, I know, how about a Naked Luther!!!"

*ROTFL!!!* :)
From: Dreaming Gamer | Posted: 8/14/2003 6:06:21 PM | Message Detail
[This message was deleted at the request of the original poster]
From: Dreaming Gamer | Posted: 8/14/2003 6:13:52 PM | Message Detail
Luther's always talking about "gettin' his name on a baseball cap."

*lol* Well...in the interests of modesty, this version would have to strategically locate his cap somewhere else. ;)

...Wonder if "Mama would still love Luther" if her boy was prancing around in the buff? *lol* ;)
From: krispy24 | Posted: 8/14/2003 7:35:02 PM | Message Detail
Nice one, gondee. But it could never happen... his chest is bigger than Elise's. ;)
From: toxicduck | Posted: 8/15/2003 1:32:26 AM | Message Detail
i'm just kinda curious if you can change the stance of a character, like mac was a think a lefty in ssxt but can you making a righty? and do the scores show up when you do tricks?
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merqurycity.com - check it out if you think your good at SSX!
From: FirebrandX | Posted: 8/15/2003 3:48:58 AM | Message Detail
Lol,

2 people have confused Grandmort with Gondee. Grandmort's comment about a naked Luther is an inside joke. ;-)

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Workshed
From: Vivi FF | Posted: 8/15/2003 11:20:51 AM | Message Detail
As for the hidden/extra characters, there's a pretty good chance that there are gonna be more characters. However, I think you should drop the subject for awhile. We're not getting any answers from anyone yet, so just wait and be surprised. I think it would be better off to find out about the hidden characters as you play the game...

This brings another problem. When SSX3 comes out, I imagine that there's gonna be alot of topics like "How do I unlock _____" or "I unlocked _______!". These topics will spoil the game for those we don't have it yet at that time or aren't that far in the game. I would not want to stop visiting one of my favorite games' boards just because I might get spoiled...

I can't wait until October 14th! Although I hate it cause it's exactly a week after my birthday and seem stores might not have it out on the 14th. :( Oh well...
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From: krispy24 | Posted: 8/15/2003 12:35:52 PM | Message Detail
Sorry about the confusion, grandmort. I'm so used to Gondee being here that I didn't think!
From: secretofthepants | Posted: 8/15/2003 1:20:15 PM | Message Detail
First off, thank you to all the lucky pupils who got to go to EA Canada, and then had the goodness to return and post tons of juicy info and respond to endless questions. I've been lurking here since page 1, so I figured I'd finally join in, as I love SSX and SSX Tricky.

I don't know if this is already common knowledge or not, but a website is up: www.ssx3.com It has pictures of the characters and views and VIDEOS of the different terrain. Lots of the links there simply read "No Access," but it's still rather nifty.

I have a question for the gamers: Is that really what Kaori looks like? I guess she looks nice, but she really resembles a bird. I'm by no means ornithophobic (can I say that on this board without being banned? "Ornithophobic"? Woo!), I just think she looks a little funny.

Also, one question regarding the music: I heard this game has abandoned the rap and techno route for a more rockin' soundtrack. I think that's cool, but it would be nice if there was still some variety. Is this game completely devoid of non-rock genre music, such as hip-hop, electronica, techno, etc.?

. . . .

NYAAAHHH!! I hate responding to myself, but before posting this I checked out the terrain videos, and I heard a non-rock tune (I'll check out the rest ASAP!). That answers my question.

One last question: Does anybody here actually snowboard? :o)
From: secretofthepants | Posted: 8/15/2003 1:36:02 PM | Message Detail
WOW!!!! I've been watching more of the videos at the site, and unless you're of the anti-spoiler persuasion, these videos are nuts!!! The music sounds supercool too, even the rock stuff (which I was a little hesitant about, fearing the rock coming across as cheesy).

I have another question though: how many different rail ubers does each character have? Are the rail ubers character-specific, or do all characters perform the same ubers as each others once the start grinding?

Also, was there any mention of changing the X's back to snowflakes, or are the X's and snowflakes entirely different things? (I remember a post about this, but I'm not exactly in the most eager mood to search the last 27 pages for the lone, relevant post!)

Also, does Viggo speak his native language in the game, or is Kaori the only rider speaking her own language (which is not English). I really missed the international flavor of the original SSX game in that respect, when 'acclimating' and then learning to love Tricky.

Just some more info from the site. It reads,

Drop in and conquer the massive, living mountain rife with ego-crushing challenges and gravity-bending thrills. Overcome everything the mountain throws at you, including lightning storms, vertical drops, serpentine slopestyle courses and avalanches!
Survive Backcountry Hazards
Dominate Events Online
Over 1,000 customizations for your rider
Test your skills with 90 Big Challenges
Tricks include three levels of Ubers
From: Vivi FF | Posted: 8/15/2003 1:40:30 PM | Message Detail
Over 1,000 customizations for your rider
Is this 1,000 customizations per rider or all cust. of all characters together?
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From: FirebrandX | Posted: 8/15/2003 2:13:46 PM | Message Detail
I think it's just the number of possible ways you can customize your character, meaning there's not a thousand different items for each one.

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Workshed
From: krispy24 | Posted: 8/15/2003 2:20:25 PM | Message Detail
Kaori looks better in the game, when she's loosened up and speaking. I actually like her more now than ever.

There is still techno music and the Black Eyed Peas were a hip-hip group the last time I checked, so you get a little bit of everything.

There are no character specific ubers, and I think they repeat themselves throughout the characters, but they are so much fun to do and look at I wasn't noting the specifics.

The snowflakes have been replaced by a horde of new shapes. You could make an SSX cereal with all of them.

Viggo does not speak his native language, and as you might have noticed, this angers us. Allegra doesn't speak French either, but that wasn't her ball game from the start. Yes, it's sad how the multi-culture is fading, but I also think the producers have to look at the lasting power of steriotyped, accented characters.

I'd say the 1000 items ranges through all the characters. But then again...
From: Dreaming Gamer | Posted: 8/15/2003 2:20:52 PM | Message Detail
Ack!! I didn't catch that...ugh. :( I was just reading so many new posts from gondee that I didn't check grandmort's ID enough. I'm so really, really sorry about that, grandmort. :(

The naked Luther joke is still very funny, though. ;)
From: secretofthepants | Posted: 8/15/2003 2:46:50 PM | Message Detail
Hi Krispy! You're the one with Carl Lewis for a dad, no? ;o) Wish I coulda' seen it.

You wrote, "There are no character specific ubers, and I think they repeat themselves throughout the characters, but they are so much fun to do and look at I wasn't noting the specifics."

It that a response just concerning rails, or all ubers in general? Or, like you wrote, is that just something you didn't take note of?

Also, thanks for the reassurance on Kaori. Come to think of it, I thought Mac looked a little goofy in the selection section of Tricky, but once he was on the slopes - and even in his little movies when you gained a new ranking - he looked just fine.
From: krispy24 | Posted: 8/15/2003 3:30:33 PM | Message Detail
Carl Lewis? anyway.

There are no character specific ubers at all, and it's the rail ubers that are the same for everyone, I think. Unless they are customizable like the regular ubers; but I didn't mess around with it. Hope others can clarify.
From: yeloway | Posted: 8/15/2003 3:54:25 PM | Message Detail
whoa thats crazy secretofthepants! i wus just talking to my frend how she got sorta ugly in SSX3 (judging by that picture) and we both sed that she looked exactly like a BIRD! its her nose.. and her mouth is too high. But yeah.. im glad she doesn't look like that in the gameplay... but i totally agree w/ u secret of the pants about the bird thingie. She looked best in the Tricky character art.
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Gelatinous jelly....lychee flavor!
From: secretofthepants | Posted: 8/15/2003 3:58:52 PM | Message Detail
"There are no character specific ubers at all"

Uh-oh.

Maybe I should try to clarify this. What I mean by character-specific uber is, for example in SSX Tricky, if I'm playing Mac, and hit both right-side shoulder buttons while maxed out, Mac does his Walking the Dog uber trick. Nobody else does a Walking the Dog (I think), so it is a character-specific uber. If I hit double right shoulders with Kaori, she would do a different uber trick (not Walking the Dog). So, everyone just does the same tricks even at the uber level? (Or, perhaps I should say 'first uber level' for SSX3? I dunno.)

From: gondee | Posted: 8/15/2003 4:29:29 PM | Message Detail
No. Not all characters have the same ubers. They do share many initially, but there is some variety among them. Besides, you can CUSTOMIZE them after you have enough money and unlock them all.

I believe they'll have customizable rail ubers. It just makes sense that they would be - since they have many different categories of ubers on the customization screen depending on the button you assign them to. I'm sure there will be a generic "rail" category as well.
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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: krispy24 | Posted: 8/15/2003 4:31:07 PM | Message Detail
I swear, you feel like this Kaori is in the game:
http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=3041178845&category=27186

Yes, we have the same idea on what character-specific ubers are. This doesn't mean they are gone, but this time everyone can do Elise's LaLa Lockestep. We were told they were given up for the sake of "Monster Tricks" to be the ultimate ubers. The monsters are triggered by doing two ubers in a row that go perfectly together and this fuses them into one seemless, awesome trick. Or at least that's how I understood it. The game will tell you when you did one. After doing all 24, off a list, you get some kind of prize...
From: Dreaming Gamer | Posted: 8/15/2003 5:27:19 PM | Message Detail
With the exception of the Kaori image krispy mentioned, I thought the in game version of Kaori (especially during the character interaction cutscenes) was usually better than the SSX Tricky CG art of Kaori. Similarly the in game version of Kaori should be better than the little bit of CG art we've seen of her so far, which is the point krispy's been saying all along. :)

For anyone who's interested, here's a link to where you can find two different wallpapers depicting the Japanese SSX Tricky cover art Kaori:

http://www.japan.ea.com/ssxtricky/xtras.html

Just click on the #3 and #4 in the wallpaper link on the right.

-------------------------------
Oh...and about possible spoilers later on, ViviFF, I'd assume that anyone posting such codes or secrets would use headers such as **spoiler alert** or something similar (at least I hope they do ;) ). Either that, or they can just put them in the "codes & secrets" portion of GameFaqs.
From: Dreaming Gamer | Posted: 8/15/2003 5:34:53 PM | Message Detail
For those who went on the SSX 3 weekend (and anyone else, for that matter ;) )...

Do you think you'll have more fun initially as you explore the game, learning the tricks, checking out all the cool areas, etc., or do you think the fun will really begin after you've nearly mastered, customized, and explored everything and can get down to achieving some really awesome scores and times?
From: toxicduck | Posted: 8/15/2003 5:38:26 PM | Message Detail
as you probably know there have been rumours of paying to play EA Sports games online, so did EA mention anything about it?
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merqurycity.com - check it out if you think your good at SSX!
From: krispy24 | Posted: 8/15/2003 5:54:32 PM | Message Detail
No paying! They actually thought it would be a little crazy for people to pay. Square is the only company who has such a big fan base they can ask for extra dough.
From: krispy24 | Posted: 8/15/2003 6:00:39 PM | Message Detail
To answer Dreaming Gamer, we had a bunch of stuff unlocked, but I really wanted to go through and explore starting out fresh. That way you have more time to take in the "art" that is this game.
From: secretofthepants | Posted: 8/15/2003 6:30:50 PM | Message Detail
Gondee - thanks for the 'customizable' explanation. I had forgotten about that! Sounds very very cool as well.

Krispy - thanks for the picture link! That's a pretty cool shot of Kaori. Mature but still Kaori, cool but not too bird-like. That's good. :o)
From: Dreaming Gamer | Posted: 8/15/2003 7:05:09 PM | Message Detail
Thanks of answering my question, krispy. :) Personally, I think I'll also find cruising around, taking in all there is to see and do will be a very big part of the fun.
From: toxicduck | Posted: 8/15/2003 9:19:20 PM | Message Detail
thanks, that really made my day krispy. :)
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merqurycity.com - check it out if you think your good at SSX!
From: krispy24 | Posted: 8/15/2003 9:28:28 PM | Message Detail
No prob. I was really happy too.
From: gondee | Posted: 8/16/2003 2:33:22 PM | Message Detail
If you guys want to see some phenomenal work, hop on over to Merqury City and see the index page grandmort put up. Great stuff. We should have the SSX 3 site up here shortly, as well.

http://www.merqurycity.com

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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: gondee | Posted: 8/16/2003 2:47:51 PM | Message Detail
Do you think you'll have more fun initially as you explore the game, learning the tricks, checking out all the cool areas, etc., or do you think the fun will really begin after you've nearly mastered, customized, and explored everything and can get down to achieving some really awesome scores and times?

Depends on what type of gamer you are and how familiar with the previous games you've become. It is fun (and daunting, really) to begin to explore the game at first. I was really interested in the new stuff the characters have after I raced a while.

There's so much to do, so much to find, and so much to look at I think there will be something for everyone. When you get tired of one thing, you can always do the next.

After a while, I'm sure the competitive nature of gamers will take over, but there's also the "Collections" and adventure aspect of the game as well, so you'll be playing this for a while.

Also, for what it's worth, I've heard back from a few programmers who say they're REALLY going to fit some extra stuff in and really hide it - beyond what even us "SSX Superheroes" saw, heheh.
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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: krispy24 | Posted: 8/16/2003 3:44:00 PM | Message Detail
The Merq City site is really good...just promise me you won't rename it Metro-City. Pfft.

Anyway, my brain is frying over what those secrets could be. Those in their are so phenominal already.

Oh, and I got my hair cut, and I look just like Mac! It's scary... but really cool. I know how grandmort feels, lol.

From: Dreaming Gamer | Posted: 8/16/2003 5:33:55 PM | Message Detail
Thanks again for the help, Gondee [and I made sure to properly check the message ID this time ;)].

Heh...If Merqury City got renamed to Metro-City, Capcom would probably say it infringed on their Final Fight franchise. ;)

More secrets? This just keeps getting better and better (and harder to wait for too ).
From: Dreaming Gamer | Posted: 8/16/2003 6:08:29 PM | Message Detail
Heheh...that's pretty cool, Krispy. You should send us a picture of your new look. ;)
From: zero ninja | Posted: 8/17/2003 6:17:30 PM | Message Detail
first off thanks for incredible info from krispy, gandmort, etc.. with SSX3 control scheme is it easier to tweak(pre-wind)spins with d-pad or stick.in the videos i've seen the riders have blended spins together(ex:double backflip to a 540 in one smooth animation),how is this done and what buttons do you need to push. thanks
From: Vivi FF | Posted: 8/17/2003 7:17:53 PM | Message Detail
Dunno if this has been asked before but what is the difficulty level of the game? Is it overall easy, so-so, hard, or worse yet, frustrating? Or does it increase as you move on with the challenges? If it does increase, how easy are the first challenges and how hard are the later challenges? I wanna have fun with this game instead of being frustrated.

About those secrets that you know, how hard is it to unlock them? Is it like after you complete a certain percentage or get a certain amount of medals that they are unlocked? Or is it on a frustrating, advanced level like you have to run down a 2-minute track in 50 seconds or less...?

How are the opposing characters's dressing styles? Do they change as you move on or are they always the same? If they change, are they randomly selected or are there pre-set outfits for them? Also, if there are hidden characters, once you unlock them, will they race during the races or are you stuck racing against the same 10 characters?

This game supports two-player mode, right? If so, can both players do all of the modes together? And if so, are other AI opponents sacrificed (like instead of 3 characters in Slope, you only get the two players?)

Are there single event sections like you can just pick your character, pick your mode and pick your track and then play? Or do you have to get thrown out in the World Circuit gameplay and you have to adventure yourself to the races yourself?

Is there any sort of Trick Book in SSX3? I've heard there's a list of Uber Tricks to be done but is this it?

Lastly, are there gonna be any different board type styles or is it just Freestyle or BX? Plus, boards don't give any stats, right? So you can freely select which board design you want and race with it w/o suffering stat losses right? BTW, no Uber Boards, right? :)
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From: Vivi FF | Posted: 8/17/2003 9:45:50 PM | Message Detail
Couple more questions regarding the weapons:

When you have a weapon and/or accessory, your character's hands are not completely free to execute all of the possible tricks, right? So using a weapon will limit the character's tricks and ubers, right? Unless they have unique tricks and ubers instead...

When you have a weapon, is it always in the character's hand? Or can some pocket their weapon? For example, Zoe might be able to pocket her wrench and pull it out to attack people when the time comes, so her hands are free for tricks. Can you do that?

This is not really a question, but a whip would be an awesome weapon to have in this game, don't you think?
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From: krispy24 | Posted: 8/17/2003 11:18:12 PM | Message Detail
I don't feel like cutting and pasting, so here are a bunch of clean cut answers.

A picture of me? maybe...

I'll let someone else go on about prewinding, but I did it my old way of holding my thumb down on D-pad buttons. Some of you have other methods.

The difficulty was varied for everyone. I had every placement possible, and levels do get harder as you go along. Although I did find the Metro-city level too easy, I made a note that they should tweak the AI a little. And we were having too much fun to be frustrated! So there!

We don't know how to unlock secrets. We don't know if it's stricktly codes, your allowed to enter a certain code at a certain time or it just happens. But one of the designers had a cheat menu, where he picked how the game was going to be different. That menu will probably be in the final game, since it was stylized, unlike the debug menus.

There are no premade outfits, and you don't just unlock the next thing on a list. You unlock each pair of pants, shirt, jacket, shoes, gloves, hair-do, hat, backpack, facepaint, mask, etc. seperatly, and you get to pick which you unlock when. They do get crazier as you go along. I'd like to think you don't go back to the generic outfit when you restart, and definitly not some tacky random one. You need money from collecting it, doing tricks in the backcountry, or otherwise to unlock.

Hidden characters? Racing you? How absurd.

All modes can be done together, except maybe Superpipe. Is the last player trashed in Slopestyle? Help!?

Yes, in single event, now single session, you pick a character and then a track off a list. These tracks will only be there once you've been at that track in "Counquer the Mountain" mode.

There is no official trick book, but several various lists of items found and ubers that unlock different secret things, that we don't know about, when completed.

No new types of boards, and no boring ultimate boards (I think?)You still choose from various BX, Freestyle, and Alpine boards but more at your will this time around. They don't have stats.

I think this weapon aspect is taken a little too far. Weapons are just various add ons such as boomboxes and cellphones. You can't put them away, and they don't to anymore than the previously mentioned objects. There is no "weapon" section under character set-up. We don't know if they change the tricks, and they only help you knockdown opponents because it makes the arm area of the character model bigger.

Now to get some shut eye!

From: gondee | Posted: 8/18/2003 1:49:50 AM | Message Detail
Back from vacation, to more questions! Woo hoo!

Dunno if this has been asked before but what is the difficulty level of the game?

It depends on your skill level of course, and the difficulty of each track was still being determined. That was one of the things they really wanted our input on.

About those secrets that you know, how hard is it to unlock them?

We don't know. They were all unlocked via debug or cheat menu for us. No word on how they would actually be unlocked in the game.

How are the opposing characters's dressing styles? Do they change as you move on or are they always the same?

They may change, I suspect they would. But a lot of the characters we raced against just had their basic outfits - that area wasn't 100% complete yet. Not sure about who races what race and when.

This game supports two-player mode, right? If so, can both players do all of the modes together?

Yeah, you can play versus mode. Whether or not there are any less boarders during that mode, if it's in versus, it's just you versus the other person in slopestyle - no one else. In racing, there are 6 boarders like usual.

Are there single event sections like you can just pick your character, pick your mode and pick your track and then play?

Yeah, like Krispy said, after you unlock them in "Conquer the mountain" they become unlockable in the regular game where you can select them from a menu and race them over and over.

Is there any sort of Trick Book in SSX3?

No trick book whatsoever. Thank God.

Lastly, are there gonna be any different board type styles or is it just Freestyle or BX? Plus, boards don't give any stats, right? So you can freely select which board design you want and race with it w/o suffering stat losses right? BTW, no Uber Boards, right? :)

Right, right, right and right. ;-)

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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: gondee | Posted: 8/18/2003 1:57:26 AM | Message Detail
with SSX3 control scheme is it easier to tweak(pre-wind)spins with d-pad or stick.in the videos i've seen the riders have blended spins together(ex:double backflip to a 540 in one smooth animation),how is this done and what buttons do you need to push.

You have to prewind tricks with the d-pad no matter what. Left analog is only used for steering in the build we got. In fact, I had a HUGE problem with that - I hate switching between the two in the middle of a race. I usually steer with the d-pad and so does FBX.

Not sure what you mean about the tricks, but the flips/spins speed was still being tweaked.

When you have a weapon and/or accessory, your character's hands are not completely free to execute all of the possible tricks, right? So using a weapon will limit the character's tricks and ubers, right?

No, the trick will still be there, the characters arm will just stick in the same place and their body will look strange, but it won't affect tricks I'm fairly certain. As far as Ubers go, I don't think it will be all that strange and I don't believe it will limit Ubers in the slightest. It's really just a model change - they don't affect gameplay at all beyond the fact that they may have better reach on certain weapons or they may not be able to punch on one side with others (like Mac's jambox, he may not be able to punch on the side he holds it with, though I could be wrong.)

When you have a weapon, is it always in the character's hand?

Yep - always there. It's a change in the character's model in some cases.

This is not really a question, but a whip would be an awesome weapon to have in this game, don't you think?

Nate has a lasso - but I don't think anyone has a whip. I'm surprised Zoe doesn't, mmrrowwrr! ;-)

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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: FirebrandX | Posted: 8/18/2003 2:11:22 PM | Message Detail
One of my favorite weapons is Griff's morning star. I loved the Castlevania series, so this was very amusing for me to see in the game.

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Workshed
From: Vivi FF | Posted: 8/18/2003 4:10:00 PM | Message Detail
One last set of questions for the time being:

Is there limit to how fast you can go? In Tricky it was 74, can we go beyond that and keep on going in SSX3?

Are there any preferred board types? I know it won't matter but I'm just curious...

Last, for the money we collect, can we use it for all of the characters or only with the character that collected it? For example, if Mac beat an event and got $1000, can Kaori use it to buy a backpack? I doubt it but just checking...
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From: gondee | Posted: 8/18/2003 4:19:49 PM | Message Detail
Is there limit to how fast you can go? In Tricky it was 74, can we go beyond that and keep on going in SSX3?

It's now 75, but that's the peak of the speed. The 75 MPH is actually a built-in system limitation that cannot be exceeded.

Are there any preferred board types? I know it won't matter but I'm just curious...

I don't believe there are, anymore. I didn't see any, anyway. It wouldn't make sense for there to be under the new "flexible" rider system.

Last, for the money we collect, can we use it for all of the characters or only with the character that collected it?

Excellent question...you use it for everyone. That way you can use your favorite boarder to collect all the goods throughout the game.

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Think you're good at SSX Tricky? Prove it! Visit the Merqurycity.com SSX Tricky Scoreboard:
http://www.merqurycity.com/ssxtricky.html
From: FirebrandX | Posted: 8/18/2003 6:20:24 PM | Message Detail
To expand on what Gondee said, the reason the speed never goes above 75 Mph is because of a safety feature that limits how fast you are going. They said that if you were to go beyond that speed, the system would not be able to calculate collisions fast enough to keep up with you. In other words, you would pass through solid objects in the game if you were to go 100 Mph for example.

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Workshed
From: zero ninja | Posted: 8/18/2003 7:04:05 PM | Message Detail
thanks for answering my question it was my first post.anyway here is a quicky.

since you can customize your rider can your board as far as changing the decals and stuff.

thanks again, and i look forward to playing you guys ......ONLINE!!!
mwaahaahaahaaa*coughs due to lack of air

From: Vivi FF | Posted: 8/18/2003 8:08:10 PM | Message Detail
Yeah thanks for the answers! :) One last question (hopefully one of the last from me for awhile). How many years does SSX3 take place after Tricky? 1 or 2?
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